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Ultra Rare Member
       
Group: Forum Members Last Login: 2 days ago @ 4:33:25 PM Posts: 4,194, Visits: 5,730 |
| Army Name: Blaz returns
Creatures and Battle Gear
Positions:
1 2 3
4 5
6
1: Titanix equipped with a Wind Whip
2: Blazvatan equipped with a Warbeast Powerleash
3: Titanix equipped with a Wind Whip
4: Ere equipped with a Ravita Flower
5: Raun equipped with a Ravita Flower
6: Bylkian equipped with a Lightning Canister
Mugic
Gear Glissando
Melody of Mirage
Tune of Xerium
Switch Riff
Song of Shelter x2
Attacks
Inferno Gust x2
Lightning Burst
Muge's Edge
Desiccate the Land x2
Progressive Speed x2
Cyclone Slam x2
Shadow Strike x2
Hurrlicane x2
Slash Claw
Velocity Trap x2
Tornado Tackle x2
Evaporize x2
Locations
Fear Vally x2
Mipedim Oasis x2
Crystal Cave x2
Oipont's Lookout x2
Sands of the Unseen x2
The main point of this deck is to pound the opponent with Blazvatan. Not many can take the heat of Blazvatan. Bylkian is used to keep him from dealing damage to himself. The Ravita Flowers can help Raun and Bylkian use their abilities, and mugic.
1) Use Ere to get to Opponet's back line.
2) Sacrifice the Ravita Flower and give the mugic to Ruan.
3) Use Switch Riff to switch Ere with Blazvatan.
4) Use Gear Glissando to reveal the second Ravita Flower and Sacrifice it.
5) Use Tune of Xerium to sacrifice Lightning Canister and bring back a Ravita Flower.
6) Sacrifice this Ravita Flower (now Raun got 2 and Bylkian got 1).
7) Use Bylkian to make sure Blazvatan doesn’t hurt himself as he destroys the rest of the opponent’s creatures.
8) Melody of Mirage can be used to avoid damage from overly powerful attacks.
9) Use a Song of shelter to block out damage from mugic towards Bylkian.
9) Never let Bylkian be destroyed.
10) If Bylkian is destroyed use Song of Shelter to make Blazvatan Not get harmed by recklessness.
Army Name: Element X
Creatures and Battle Gear
123
45
6
1: Iparu equipped with an Elementist’s Pauldrons
2: Crawsectus equipped with an Elementist’s Pauldrons
3: Crawsectus equipped with a Riverland Star
4: Kalt equipped with a Torrent Krinth
5: Kalt equipped with a Torrent Krinth
6: Heptad equipped with a Riverland Star
Mugic
Armament Adagio
Song of Resurgence
Rhyme of the Reckless x2
Defender’s Song *** the Land x2
Elemental Oxidation x2
Mugicain Steal x2
Muge’s Edge x2
Blaze Barrage x2
Twister of Elements x2
Shadow Strike x2
Evaporize x2
Purifying Mud x2
Locations
Doors of Deepmines x2
Castle Bodhran
Sha-Kre Flats
Kiru City x2
Riverlands x2
Carnival of Confusion x2
The main goal of this army is to deal damage. It will come as a surprise to your opponent who will be thinking: “Oh it’s an OverWorld army. Since OverWorlders are about healing I don’t have to worry as much as an UnderWorld army dealing a ton of damage.” The key factors come from the front linemen, and the middle. When you lose Iparu and Heptad, but still have the other four left you can use the Kalt’s ability’s on each other, so that Crawsectus still can use a full blast of Allmageddon.
1)Allmageddon is the best attack in this deck, so use it wisely.
2)Rhyme of the Reckless should be used only when being targeted with a high damage attack. (Example: Blazvatan attacks with slash claw.)
3)Use Defender’s Song to protect more vulnerable creatures.
4)Use Song of Resurgence on emergencies.
5)Use Armament Adagio to switch powerful battle gear to weaker opponents (Example: Blazvatan with Warbeast Powerleash, and one of the conjurers have Heptad’s Croawn. Swap the two, so that they are both pointless).
Army Name: Backline Revival
1 2 3
4 5
6
1: Kolmo assimilated equipped with a Vlaric Shard
2: Jaal equipped with a Vlaric Shard
3: Hammer Doom Chant Caller Assimilated equipped with a Doom Hammer
4: Lore equipped with a Talisman of the Mandiblor
5: Lobanne equipped with a Talisman of the Mandiblor
6: Mahrrant equipped with a Heptad’s Crown
Attacks:
Quick Exit x2
Enlightened Tenacity x2
Granite Ball x2
Ash Torrent x2
Muge's Edge
Rustoxic x2
Shadow Strike x2
Skeletal Strike x2
Sunder Ground x2
Thunder Shout x1
Vine Snare x2
Mugic:
Song of Surprisal
song of Mandiblor x2
Song of Symmetry
Refrain of Denial (OverWorld/UnderWorld)
Tune of Xeruruim
Locations:
Fear Valley x2
Forest of Life x2
Mount Pillar x2
Gloomuck Swamp x2
Mipedian mirage x2
Basic strategy:
1) If I get first turn iniative then use song of surprisal and get immediately to a backline creature.
2) If they get the iniative when they attack use as much mugic as needed to win the battle. Then use kolmo's ability or song of surprisal to move kolmo to the empty space to get him to a backline creature.
3) If your opponent destroys one of your frontliners don't worry about your second row. This is why you use as much mugic as early as possible. Simply sacrifice lore or lobanne and bring back your creature to their backline.
Army Name: The Infection Begins
Creatures and Battle Gear
123
45
6
1: Jaal equipped with a Vlaric Shard
2: Odu-Bathax equipped with a Danian Carapace
3: Jaal equipped with a Doom Hammer
4: Mahrrant equipped with a Danian Carapace
5: Danian Queen equipped with a Vlaric Shard
6: Mahrrant equipped with a Nexus Fuse
Mugic
Refrain of Denial (OverWorld/ UnderWorld)
Song of Symmetry x2
Song of Surprisal
Song of Mandiblor x2
Attacks
Rock Wave x2
Granite Ball x2
Sunder Ground x2
Muge’s Edge x2
Arbor Smash x2
Vine Snare x2
T r a m p l I n g Tackle x2
Hydro Ball x2
Purifying Mud x2
Pillar Quake x2
Locations
Mount Pillar x2
Mipedim Mirage x2
Gloomuck Swamp x2
Castle Pillar
Castle Bodhran
The Darkened Dunes x2 |
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Ultra Rare Member
       
Group: Forum Members Last Login: 2 days ago @ 4:33:25 PM Posts: 4,194, Visits: 5,730 |
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Ultra Rare Member
       
Group: Forum Members Last Login: Yesterday @ 3:23:47 PM Posts: 4,269, Visits: 1,038,257 |
| looks good can't think of anything at the moment to change
I'd rate it a solid 8 for an infection army
and PC you really need to not multi post so you don't get a warning from the mods |
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Ultra Rare Member
       
Group: Forum Members Last Login: 2 days ago @ 4:33:25 PM Posts: 4,194, Visits: 5,730 |
| Ok thanks, and sorry. I shortened it down to 2 posts this time. Just all 4 armys in 1, and What do you think in another. I see alot of people do that kind of thing in their army builds, so I just do that, so I'll stop doing that now. |
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Rare Member
       
Group: Forum Members Last Login: Today @ 3:36:06 AM Posts: 791, Visits: 171,736 |
| intresting out of 10 i wuld say 8.5 |
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Ultra Rare Member
       
Group: Forum Members Last Login: 2 days ago @ 4:33:25 PM Posts: 4,194, Visits: 5,730 |
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Super Rare Member
       
Group: Forum Members Last Login: Yesterday @ 10:18:09 PM Posts: 1,873, Visits: 4,863 |
| The Infection Begins looks really solid. I like it. Maybe try adding Lore in somehow to bail you out of sticky situations? Still though, 8.5/10
Also, on the Blaz Returns deck (I hope I got the name right ) maybe try switching Ere and Blaz and see which you like better. Personally I feel comfortable with Blaz there because most of the time my opponent can't reach the backlines. If they can, that's where Ere tends to do better at the spot, I guess it's just a matter of preference, but do try both out and see what you like better |
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Ultra Rare Member
       
Group: Forum Members Last Login: 2 days ago @ 4:33:25 PM Posts: 4,194, Visits: 5,730 |
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