UPDATE: Added Owis and Eye of the Maelstrom. Modified Interlude of Consequence.
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Hello Chaotic Beta Community!
I wanted to let you know about a handful of Cards that will not be fully implemented when used in battle in the Chaotic Pad, once Mugic is added. We will be working on activating these Card’s abilities as soon as possible though! Look for an announcement regarding this update in the near future!
Here is a list of the affected cards with explanations of their current working and non-working abilities.
The following Cards are only partially implemented at this time:

Name: Chaor
Card Type: Creature
Set: Dawn of Perim
Rarity: 0 – Ultra Rare
3 Mugic Counters: Dispel target OverWorld Mugic or ability targetting Chaor.
Card Text: Chaor may not enter mixed armies.
Unique
Tribe: UnderWorld
Elements: [Fire]
• Working as intended: You can use Chaor as a Creature in your Armies.
• Not working as intended: Chaor’s activated ability will not be usable at this time.
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Name: Interlude of Consequence
Card Type: Mugic
Set: Dawn of Perim
Rarity: 1 – Super Rare
1 Mugic Counter
Card Text: Shuffle target Attack Deck or Location Deck.
Tribe: none
• Working as intended: Interlude of Consequence shuffles either your Attack or Location Deck.
• Not working as intended: Interlude of Consequence cannot target your opponent’s Attack or Location Deck.
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Name: Kannen
Card Type: Creature
Set: Dawn of Perim
Rarity: 2 – Rare
1 Mugic Counter: Activate Hive until the end of the turn.
Card Text: Sacrifice Kannen: Return a Mandiblor card from your discard pile to any open space.
Tribe: Danian
Elements: none
• Working as intended: You can use Kannen’s “Activate Hive” ability.
• Not working as intended: Kannen’s “Sacrifice” ability will not be usable at this time.
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Name: Melody of Malady
Card Type: Mugic
Set: Dawn of Perim
Rarity: 1 – Super Rare
1 Mugic Counter
Card Text: Target engaged Creature gains 10 Energy. Deal 5 damage to another target engaged Creature.
Tribe: UnderWorld
• Not working as intended: Melody of Malady’s ability will auto-heal 10 damage to your Creature and deal 5 damage to the Creature you are engaged with, instead of allowing you to select the targets.
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Name: Mipedian Cactus
Card Type: Battlegear
Set: Dawn of Perim
Rarity: 1 – Super Rare
Card Text: Equipped Creature gains 15 Wisdom. If equipped Creature is Mipedian, it gains "1 Mugic Counter: Until the end of the turn, this creature can move to any space on the board."
• Working as intended: Your equipped Creature will gain 15 Wisdom.
• Not working as intended: Mipedian Cactus’ ability will not appear on the Creature it’s attached to but will be triggered from the Mipedian Cactus Battlegear.
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Name: Najarin
Card Type: Creature
Set: Dawn of Perim
Rarity: 2 – Rare
Card Text: 2 Mugic Counters: Return target Mugic Card from your discard pile to your hand.
Unique
Tribe: OverWorld
Elements: none
• Working as intended: You can use Najarin as a Creature in your Armies .
• Not working as intended: Najarin’s activated ability will not be usable at this time.
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Name: Owis
Card Type: Creature
Set: Dawn of Perim
Rarity: 1 - Super Rare
Card Text: 1 Mugic Counter: Heal 5 Energy to target Creature1 Mugic Counter: Heal 10 Energy to Owis.
Tribe: OverWorld
Elements: [Water]
• Working as intended: Owis has the ability “1MC: Heal 5 Energy to target Creature.”
• Not working as intended: Owis’ ability “1MC: Heal 10 Energy to Owis” will not be useable at this time.
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Name: Talisman of the Mandiblor
Card Type: Battlegear
Set: Dawn of Perim
Rarity: 1 – Super Rare
Card Text: Equipped Creature gains 15 Speed. If equipped Creature is Danian, it gains "Sacrifice equipped Creature: Return a Mandiblor to play in any open space."
• Working as intended: Your equipped Creature will gain 15 Speed.
• Not working as intended: Talisman of the Mandiblor’s ability will not appear on the Creature it’s attached to but will be triggered from the Talisman of the Mandiblor Battlegear.
The following cards do not work at this time:

Name: Castle Bodhran
Card Type: Location
Set: Dawn of Perim
Rarity: 1 – Super Rare
Initiative: Power
Card Text: At the beginning of combat, each player may return a Mugic Card from their discard pile to their hand.
• Not working as intended: Castle Bodhran’s ability will not be useable at this time.
• Do not use this Card in your Armies for now, since it won’t benefit you at all.
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Name: Eye of the Maelstrom
Card Type: Location
Set: Dawn of Perim
Rarity: 3
Card Text: When Eye of the Maelstrom becomes the active Location, both players discard one Mugic Card.
• Not working as intended: Muye of the Maelstrom’s ability will not be useable at this time.
• Do not use this Card in your Armies for now, since it won’t benefit you at all.
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[img=http://www.chaoticgame.com/Card.aspx?Card=90[/img]
Name: Hymn of the Elements
Card Type: Mugic
Set: Dawn of Perim
Rarity: 4
Card Text: Target Creature gains the Elemental Type of your choice until the end of the turn.
• Not working as intended: Hymn of the Elements’s ability will not be useable at this time.
• Do not use this Card in your Armies for now, since it won’t benefit you at all.
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Name: Mugic Reprise
Card Type: Mugic
Set: Dawn of Perim
Rarity: 0 – Ultra Rare
2 Mugic Counters
Card Text: Return target Mugic Card from your discard pile to your hand.
Tribe: OverWorld
• Not working as intended: Mugic Reprise’s ability will not be useable at this time.
• Do not use this Card in your Armies for now, since it won’t benefit you at all.
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Name: Song of Deflection
Card Type: Mugic
Set: Dawn of Perim
Rarity: 0 – Ultra Rare
3 Mugic Counters
Card Text: Change the target of target Mugic or ability with a single target.
Tribe: Mipedian
• Not working as intended: Song of Deflection’s ability will not be useable at this time.
• Do not use this Card in your Armies for now, since it won’t benefit you at all.
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Name: Song of Revival
Card Type: Mugic
Set: Dawn of Perim
Rarity: 0 – Ultra Rare
Card Text: Return target UnderWorld Creature Card in your discard pile to play in any open space. That Creature comes into play without any Mugic counters.
Tribe: UnderWorld
• Not working as intended: Song of Revival’s ability will not be useable at this time.
• Do not use this Card in your Armies for now, since it won’t benefit you at all.